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Sibyl - The Procedural Level Painter

Sibyl - The Procedural Level Painter

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Devlog

  • Template Analyzer
    May 22, 2022 by Neverdusk
    The template analyzer allows you to assess the flexibility of your template, as well as check for inconsistencies. It can be accessed by right-clicking the Import Widget. Once in the template analyzer... Continue reading
  • Additional Help
    May 14, 2022 by Neverdusk
    Some level tiles are empty! If you have a random empty tile in the middle of your level, that's because Sibyl made a mistake or failed to find a tile in your template that could go there. To correct a... Continue reading
  • FAQ
    May 08, 2022 by Neverdusk
    What can Sibyl be used for? Anything! Or more specifically, anything with square 2D tiles. It doesn't have to be pixel art either, although pixel art might have better performance. Sibyl excels in qui... Continue reading
  • Making Templates
    May 08, 2022 by Neverdusk
    While you can easily throw in any levels you already have, the most effective templates are somewhere between a tileset and a tilemap. Instead of arranging individual tiles like a tileset or displayin... Continue reading
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